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# SDK Initialization

##### Tip

Do this once, before attempting to load any ads.

Call InitializeSdk and pass your partner key.

You might find it useful to wrap this call in a dedicated MonoBehaviour to be invoked from Start -- (see Order of execution for event functions) -- once attached to some object on the scene.

"Banner" sample provides such a demo:

    using System;
    using AppstockSDK.Api;
    using UnityEngine;

    namespace AppstockSDK.Demo.Banner
    {
        public class SdkInitializer : MonoBehaviour
        {
            // Start is called before the first frame update
            private void Start()
            {
                Debug.Log($"[{DateTime.Now:O}] Attempting to init SDK...");
                Appstock.InitializeSdk("appstock-demo");
            }
        }
    }